Everything you need to run a great game night
Stop juggling a sign-up sheet, a group chat, and a spreadsheet.
Join & Roll handles registration, waitlists, reminders, and player messaging for any event you run. From a one-off pickup game to a recurring weekly series at your store.Handle it well, and it turns into something more: the same faces showing up, week after week, glad to see each other.

How it works
Create the event in a few minutes
Set a game, a date, a capacity, and pricing. Free or paid. Attach it to a venue you manage, or give your own address. Add co-organizers who can help run it alongside you.
Players register, you stay in control
Registrants land against your capacity, with a waitlist for anyone over. Low-reliability sign-ups queue up for your approval instead of taking a confirmed spot outright.
Message players and run it back
Reach everyone registered with one update, message a participant directly, and turn a one-off into a recurring series so you're not recreating it every week.
Built for organizers
Every event gets the same toolkit, whether it's casual or competitive.
Built for organizers
Every event gets the same toolkit, whether it's casual or competitive.
Recurring events
Turn any event into a weekly, biweekly, or monthly series in one step, then cancel remaining occurrences with a click if plans change.
Co-organizers
Add other players as co-organizers so they can help manage registrations and details without handing over the whole event.
Direct messaging
Talk to your registrants right on the event, or broadcast an update to everyone registered or waitlisted at once.
Calendar exports
Registrants can add your event straight to Google Calendar or Apple Calendar so no one shows up on the wrong day.
Venues and categories
Link events to a venue you manage, tag them with categories, and pick a format so players know exactly what they're signing up for.
Tournament tools, when you need them
Flip on tournament mode for pools, standings, and match results. See the Tournaments page for the full toolkit.
Categories & formats, decoded
The tags players see on every event card and filter by when searching. Pick every category that applies and one format when you create your event -- more detail below on how to choose.
Categories & formats, decoded
The tags players see on every event card and filter by when searching. Pick every category that applies and one format when you create your event -- more detail below on how to choose.
Categories
Categories are multi-select on purpose: check every one that's true of your event, not just the closest match, since players filter by them and an under-tagged event simply won't show up in their search. If more than one applies, mark whichever best describes the core game system as the primary category -- that's the one used for the event's banner color and card display.

Modern or classic tabletop games played on a board with pieces or tiles -- Euro-style strategy, area control, worker placement, co-op adventures. The default pick for most non-card, non-miniature sessions.
Formats
Learn to Play
Beginner-friendly session teaching the rules
Casual
Relaxed, non-competitive play
Competitive
Ranked or ladder-style competitive play
Tournament
Structured tournament with a defined format
Draft
Draft-format session
Open Game Night
Open table, bring whatever you like
Recurring events, decoded
Turning an event into a weekly, biweekly, or monthly series changes how a few things work under the hood. Here's what's different.
Recurring events, decoded
Turning an event into a weekly, biweekly, or monthly series changes how a few things work under the hood. Here's what's different.
Each occurrence is its own event
A series isn't one event repeating -- every date gets its own registrations, capacity, and waitlist. A no-show or a cancellation on one occurrence has zero effect on the next one.
Manage the whole series from one place
My Recurring Events lets you edit shared details -- description, price, capacity, category -- across every future occurrence at once, or just the ones you pick. Each occurrence keeps its own date, time, and co-organizers.
Cancelling only touches what hasn't happened yet
Cancel a series and every occurrence that hasn't started is called off in one click. Occurrences that already happened, and their attendance history, are left exactly as they were.
Series run for up to 12 months
Set a weekly, biweekly, or monthly cadence and, optionally, an end date. Even left open-ended, a series stops generating new occurrences after 12 months, so you're never stuck maintaining dates on autopilot.
Why organizers use it
Why organizers use it
No-show protection, built in
Every player builds a reliability score from past attendance. Low-reliability registrants land on a waiting list instead of a confirmed spot, so you're not guessing who'll actually show up.
Capacity and minimums you control
Set a hard capacity, a minimum player count to run at all, and pricing. If you don't hit the minimum, cancel in one click and everyone's notified.
Players who already share your taste show up
Categories, formats, and descriptions mean the people who register already like the games you like. Less small talk about whether they'll enjoy it, more actually playing.
Ready to host one?
Manage the events you're already running, or start the next one. And see who becomes a regular.